- Face to face interaction
- Roomware
- Shared tables, wall displays
- Group Decision Support Systems (GDSS)
- Single display groupware
Collaboration: Different time / same place
- Message Boards
- Dedicated Team rooms
- Large displays
Collaboration: Same time / different place:
- Remote interaction
- Video-Conferencing,
- Real-time groupware
- Messaging (Instant messaging, Email)
- Virtual worlds
- Multi-User editors
- Shared Screen (vnc)
Collaboration: Different time / different place:
- Wiki
- Blogs
- Workflow
- Version control
It is hard to synchronize things, much more easier asynchronous.
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